Search results for "Video coding"
showing 5 items of 5 documents
A GPU-Based DVC to H.264/AVC Transcoder
2010
Mobile to mobile video conferencing is one of the services that the newest mobile network operators can offer to users With the apparition of the distributed video coding paradigm which moves the majority of complexity from the encoder to the decoder, this offering can be achieved by introducing a transcoder This device has to convert from the distributed video coding paradigm to traditional video coding such as H.264/AVC which is formed by simpler decoders and more complex encoders, and allows to the users to execute only the low complex algorithms In order to deal with this high complex video transcoder, this paper introduces a graphics processing unit based transcoder as base station The…
Adapting hierarchical bidirectional inter prediction on a GPU-based platform for 2D and 3D H.264 video coding
2013
The H.264/AVC video coding standard introduces some improved tools in order to increase compression efficiency. Moreover, the multi-view extension of H.264/AVC, called H.264/MVC, adopts many of them. Among the new features, variable block-size motion estimation is one which contributes to high coding efficiency. Furthermore, it defines a different prediction structure that includes hierarchical bidirectional pictures, outperforming traditional Group of Pictures patterns in both scenarios: single-view and multi-view. However, these video coding techniques have high computational complexity. Several techniques have been proposed in the literature over the last few years which are aimed at acc…
A block access unit for 2D memory access
2007
Many of the coding tools in the H.264/AVC video coding standard are based on 2D processing resulting in rowwise and column-wise memory accesses starting from arbitrary memory addresses. This paper discusses a low-cost hardware realization of these accesses on sub-word parallel processors. The proposed block access unit is placed between the processor and memory. It supports unaligned 2D block accesses according to several 2D access patterns. The 2D block accesses are pipelinable and they result in minimum number of memory accesses required to deliver the desired data.
3D high definition video coding on a GPU-based heterogeneous system
2013
H.264/MVC is a standard for supporting the sensation of 3D, based on coding from 2 (stereo) to N views. H.264/MVC adopts many coding options inherited from single view H.264/AVC, and thus its complexity is even higher, mainly because the number of processing views is higher. In this manuscript, we aim at an efficient parallelization of the most computationally intensive video encoding module for stereo sequences. In particular, inter prediction and its collaborative execution on a heterogeneous platform. The proposal is based on an efficient dynamic load balancing algorithm and on breaking encoding dependencies. Experimental results demonstrate the proposed algorithm's ability to reduce the…
Video Scene analysis for a configurable hardware accelerator dedicated to Smart Camera
2012
International audience; According to the Center for Research and Prevention of Injuries report, fall-caused injuries of elderly people in UE- 27 are five times as frequent as other injury causes which reduce considerably their mobility and independence. Among the diverse applications of computer vision systems, object detection and event recognition are of the most prominent related recognition and motion analysis, that is, researchers had the idea to spread it in fall detection. The fall event, extracted automatically from the video scene represents itself, crucial information that can be used to alert emergency. In this context, visual information on the corresponding scene is highly impo…